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Wesnoth Units database

Elvish Hunter

(image) (image)

The elvish militia is mainly composed of civilians who have dropped their bows in favour of entangling unwary oponents using their bolas, and then finish them off with their swords. They are trained to scour the woods, hills and mountains for prey and enemies.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from:
Advances to: Elvish Trapper
Cost: 16
HP: 31
Movement: 6
XP: 42
Level: 1
Alignment: neutral
IDElvish Hunter-l
Abilities:
(image)sword
blade
5 - 4
melee
(image)bolas
impact
4 - 2
ranged
slows
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane-10%
TerrainMovement CostDefense
Castle160%
Cave250%
Coastal Reef230%
Deep Water9920%
Flat140%
Forest170%
Frozen230%
Hills260%
Impassable9930%
Mountains370%
Mushroom Grove250%
Sand240%
Shallow Water320%
Swamp240%
Unwalkable9920%
Village160%